Textures | Color (Albedo), Ambient Occlusion (AO), ddna, f0, Glossiness, Glossiness_2, Height, ior, Metalness, MetallicSmoothness, Normal (Open GL, DirectX ), OcclusionRoughnessMetallic, Reflection, Roughness, Specular, SpecularColor, UnityMask
Polygons | 2 444
Object Dimensions | 56/79/140 sm
3D Formats | Alembic, FBX, OBJ, USD
Textures formats | PNG, TGA, JPG
Texture Size | 4096 x 4096 px
All models are Real world scale (sm) and are centered at origin
High resolution Texture 4K – 4096×4096
PBR – Physically-Based Rendering materials
Unwrapped hand made UVs – Non-overlapping
Hand made polygon retopology / only quad mesh (no triangles or N-gons)
Textures create from original scanned source
Extra Mesh Textures used for create new textures in Substance Painter or Mesh Mixer
Low polygonal High Quality model
Best used for different Game / Render Engine
Ready for AAA games, Production Rendering, Virtual Reality (VR), Augmented Reality (AR)
Ready for close up view
Very high detailed textures
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